FlySearch
Harbor: pendingEvaluating the spatial reasoning capabilities of large Vision-Language Models
- Samples
- N/A
- Released
- 2025
- Scores
- 0
VideoGlitchBench A benchmark dataset for game glitch detection in video, containing 5,238 annotated gameplay clips from 120 video games spanning 6 genres.
$ npm i -g lettokenburn-cli$ ltb bench info videoglitchbench
External harness. No Harbor adapter has been generated for this benchmark yet. `ltb bench info` prints the known links.
Runs happen on your machine with your own subscription; only the score summary is pushed. CLI docs
No sourced scores recorded yet.
Every number links to where it was published. Low-confidence rows are muted and need per-cell verification.
VideoGlitchBench
A benchmark dataset for game glitch detection in video, containing 5,238 annotated gameplay clips from 120 video games spanning 6 genres. This dataset originates from GamePhysics, a large-scale collection of 26,954 gameplay videos from the GamePhysics subreddit. Correspondingly, our code for "Open-Ended Video Game Glitch Detection with Agentic Reasoning and Temporal Grounding" is here.
Dataset Summary
Statistic Value
Total videos 5,238…