AgenticBBO-Bench
Harbor: pendingA cross-domain benchmark evaluating LLM agents on five black-box optimization tasks (synthetic, HPO, DB tuning, chip design, molecular) under a unified finite-budget protocol.
- Samples
- N/A
- Released
- 2026
- Scores
- 7
Agents for Agents Arena
A benchmark comprising 12 authentic adversarial games and 1,920 archived human programs to evaluate AI agents' ability to iteratively refine executable game policies via heuristic learning.
$ npm i -g lettokenburn-cli$ ltb bench info aaarena
External harness. No Harbor adapter has been generated for this benchmark yet. `ltb bench info` prints the known links.
Runs happen on your machine with your own subscription; only the score summary is pushed. CLI docs
| Harness | Source | Confidence | Link | |||
|---|---|---|---|---|---|---|
| Opus5.5 | 2703.9 | claude code | Independent | medium | Oct 8, 2026 | arxiv.org |
| GPT-6 Sol | 2418.2 | codex | Independent | medium | Oct 8, 2026 | arxiv.org |
| GLM-5.3 | 2359.2 | codex | Independent | medium | Oct 8, 2026 | arxiv.org |
| DeepSeek V4 Pro | 2288.2 | codex | Independent | medium | Oct 8, 2026 | arxiv.org |
| Kimi K3 | 2288.2 | codex | Independent | medium | Oct 8, 2026 | arxiv.org |
| Qwen3.8 Max | 2288.2 | codex | Independent | medium | Oct 8, 2026 | arxiv.org |
| LongCat 2.0 | 2069.9 | codex | Independent | medium | Oct 8, 2026 | arxiv.org |
Every number links to where it was published. Low-confidence rows are muted and need per-cell verification.
AAArena evaluates Adversarial Heuristic Learning by tasking AI agents with interpreting rules, selecting opponents, and revising code policies across 12 games using a frozen pool of 1,920 human programs.
Performance is measured by rank and Elo against human ladders within fixed match budgets. The strongest configuration achieved rank-1 in 6 of 12 games, highlighting challenges in complex rule understanding.